Anyone who you talked to about Abzu before its release said the same thing. That it’s the “spiritual successor” to the indie darling Journey. This is a lot of pressure to put on any game, let alone a studio’s first game. I know that a lot of the same team who worked on Journey made its way to Giant Squid (the studio that made Abzu), but that doesn’t make it any less difficult. Journey was the fastest-selling game on the PlayStation store at that point and took home…